Latex Puppet Head: Sculpting the Head

Some process photos of the early stages of learning how to make a silicone head. With the armature inside (made from wire and miliput) the puppet will have a head with moveable mouth, eyebrows and ears. For my design I wanted to create a goblin type of character complete with big ears and little horns on the top of the head.

Walk Cycle

I had hoped to have a puppet with legs ready for this exercise (mermaid’s don’t exactly walk..) but the goblin puppet wasn’t quite ready to walk yet! So for the walk I used one of the Sticky-Bones puppets for the character of a not so loved King.
I really find animating with puppets oddly therapeutic- this may change as I work with more of my own puppets which will inevitably fall apart mid pose- but the process has been the most enjoyable and I think successful so far.
Over Easter I plan to look at After Effects tutorials to learn how to add in backgrounds and perhaps add in some 2D effects.


Mermaid Test Stop Motion

Test animation.
First issue I found with animating the mermaid was the lack of magnets in the puppet which meant she wobbled about quite a lot while filming. It would also have been nice to get more movement in the neck and eyes but that’s another thing I’ll have to consider in the next puppet construction. The sequence itself is a little quick, there needs to be a better rhythm to the movements but I do think the actions are playful and convey a nice sense of character.
For my first go I’m pretty happy and excited with what can be created with stop-motion .